A long time ago, in 2010, several people involved in games and united by this thought joined together to create a studio for their development.
We chose the hard way by deciding for ourselves that if to make games, then they should be unusual, not to be included in the category of clones slapped together.
We chose the MMO’s production, because working with the players’ socium, feeling and understanding their emotions and needs, you can create something really interesting and exciting.