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Render/Graphic Programmer


Бэкенд, БэкендOpenGLРендеринг

Местоположение и тип занятости

Киев (Украина)Полный рабочий день


A production studio of Ubisoft created in 2008

Описание вакансии

Условия работы

  • Proven track record of work in OpenGL / Direct3D and rendering algorithms (ideally at least 2 years of work in international game development company);
  • Experience with various game engines;
  • First-hand experience in object-oriented design;
  • Capacity to learn;
  • Commitment, high level of self-management;
  • Advanced level of mathematics;
  • English communication skills.


What we offer: International, AAA game projects Access to cutting-edge hardware Experience using hottest internally developed game engines Proficient and fun-to-work-with colleagues Opportunity to travel abroad to meet your colleagues from other studios or to participate in international conferences Medical / life insurance English/French courses

Дополнительные инструкции

In case you feel confident that you match the vacancy below, please address us: hr_kiev@ubisoft.com

Passionate about computer graphics, technology, mathematics, game engine architecture? Want your work to be incorporated in high-profile titles that reach audiences of millions? Want to collaborate with hardware manufactures to secure the best visual and performance experience for our players? Want to have access to technology before it reaches the consumer market? Well, this is what we do at Ubisoft Kiev.

Our team in Kiev, together with teams from multiple foreign Ubisoft studios, contributes to delivering PC and next-gen experiences for some of the most famous AAA Ubisoft titles.

We are looking for a 3D graphics engineer with proven track of working with modern rendering technology and good English to join our team