Game Designer (casual mobile games)
Требования
Местоположение и тип занятости
Компания
Описание вакансии
Условия работы
DataSakura is looking for a world class, exceptionally skilled and enthusiastic Senior Game Designer to join our distributed international team!
We have a set of small teams working on various games in multiple genres. Mostly it's mobile f2p casual and mid-core games, but our portfolio is expanding fast. We are looking for someone who can come up with a new concept (Rapid prototyping), improve an existing game (LiveOps) or lead small teams through all the stages to global release, to turn the game into a global hit!
This hands-on role requires a deep understanding of how games engage and excite people.
We expect you to be self-motivated, goal-oriented and a positive team player. You take pride in your work and have a broad sense of ownership in delivering quality-focused products.
We have a flat structure, and we give our teams as much autonomy and responsibility as possible, as we believe this is the best way to get the best results.
Responsibilities:
- Senior game design area in a small development teams working on various projects through prototyping, soft-launch, global release and LiveOps;
- Work closely with the Product Manager of your team on building the roadmap and proposing new features to improve specific metrics;
- Turn those features into documentation and tasks for developers and artists;
- Generate new ideas and concepts that fit today's market;
- Look into data together with Analyst and Product Manager to see what can be improved;
- Provide feedback to other game designers on their projects, and seek feedback for your project;
- Keep up to date on the state of the mobile industry, trends and inspirational games.
Key competences:
- Work in a leading role in Game Design in big companies (lead game designer\ project owner);
- Development of hybrid casual, casual (not match3), midcore, multiplayer, innovative games;
- Release of commercially successful products;
- Work at all stages of game development - from idea generation to live ops;
- Knowledge of game mechanics, experience in game balancing;
- Ability to draw up project documentation;
- Ability to quickly assess shortcomings, generate ideas and combine different mechanics;
- English at C1 level for communication with customers;
- Love for games, constant self-development.
Will be a plus:
- Higher technical education and experience as a game developer;
- Experience in level design;
- Experience with Unity;
- Basic knowledge of Adobe Photoshop.
We offer:
- Permanent contract with a Cyprus company; You can work from any location in Europe and Asia;
- Part-time, remote work;
- Salary in US dollars or USDT with annual review;
- No bureaucracy and no micromanagement;
- Flexible hours without the use of time trackers, depending on the time zone and your wishes (we believe in work\life balance);
- Small, friendly agile teams;
- Online English classes with a native speaker in a small group.
Дополнительные инструкции
The vacancy implies a small test task.