Producing 3D models (humans and objects), texturing, rigging/skinning, creating and adapting character and objects animations. Export to Unity3d/Unreal.
Not game development
Excellent level of Rigging/Animation is required (humans and objects)
Excellent level of 3dmax is required
Excellent level of Unity3d integration is required (Unreal will be plus)
High communication skills is required
Determination is required
Ability to read/write in English is required