Обо мне

Специализация и профессиональные навыки:
5+ years of working experience in IT area
2+ years of working experience in Developer role
Experience in software and game development and game-design
Experience in manual and automation testing, CI systems
Experience in writing project documentation including test-plans
Knowledge of OOP
Knowledge of software development and project management methodologies: Waterfall, Agile including Scrum.
Analytical thinking, goal-oriented, fast-learning

Technical Skills

C++ (STL)
Ruby (RegExp)
bash/sh, batch file
ActionScript 3.0
Delphi/Borland C++ (VCL ,BDE, Indy)


XCode (3, 4), MSVC (2008), Delphy 7, BDS 2006, RAD Studio, Eclipse, J-developer,SVN(subversion), Accurev, NetBeans, Flex/Flash Builder, JIRA, Mantis.


Windows family
Mac OS X (10.5-6, 10.7)
Linux (Ubuntu 10.10, 11.04)

Профессиональные навыки
Опыт работы
A full-lifecycle software development company
Junior C++/Objective C Developer
Август 2011 — По настоящее время (9 лет и 1 месяц)
Обязанности: - Implementing new features - Bug fixing - Writing supporting documentation - Collaborated with a 10-member scrum team
Software Testing Engineer
Ноябрь 2009 — Июль 2011 (1 год и 9 месяцев)
Обязанности: - Creating high level product documentation - Creating testing and end user documentation - Preparing and performing different types of automated and manual tests on specific audio interfaces - CI
Game Designer
Октябрь 2008 — Октябрь 2009 (1 год и 1 месяц)
Обязанности: - Creating concept documents for scenes design - Creating testing and end user documentation - Scripting AI logic - Developing scripts for gameplay - Developing playable scenes - Collaborated with a 10-member gamedesign team
Test Engineer
Март 2008 — Октябрь 2008 (8 месяцев)
Обязанности: - Providing black-box testing - Providing following testing: regression, smoke, functional, build verification, security, stability, installation - Collaborated with a 10-member tester team Project “S.T.A.L.K.E.R.: Clear Sky” is an AAA class videogame for PC. Game genre – action/rpg/fps
Synergy Way
C++ Developer
Сентябрь 2007 — Февраль 2008 (6 месяцев)
Обязанности: - Developing of graphics posteffects and features (Trinigy) - Collaborated with a 3-member developers team Project “Megapolis” is a videogame for PC. Game genre – futurism/action/rpg/fighting
Инжиниринг Комплекс
Junior Java Developer
Сентябрь 2006 — Август 2007 (1 год)
Обязанности: - Development of mathematic modules - Execution of functional, usability, security, stability and regression testing Project “GIS MT” is a big system of desktop applications for storing passports and technical data of pipelines, managing and calculating various parameters of pipelines.
Ukrainian Marketing Group
оператор ПК
Октябрь 2004 — Август 2006 (1 год и 11 месяцев)
Занимался наполнением баз данных, проведением и контролем статистических опросов
Высшее образование
Национальный технический университет Украины «Киевский политехнический институт имени Игоря Сикорского»
Факультет: Физико-математический
Январь 2003—Январь 2009 (6 лет)