Released AA-game: PRO FISHING SIMULATOR (PC, PS4, Xbox One)
(https://store.steampowered.com/app/794180/PRO_FISHING_SIMULATOR/)
Responsibility:
1) Work on an AA-game (PC, PS4 and XBox One platforms).
Game:
- Game play features - game logic, new mechanics, AI, UI (Unity, C#, Git).
- Client-Server communication.
- Optimization, debug, test, bug fixing.
Events feature, admin dashboard (frontend, backend) :
- Frontend implementation (Laravel 5, Vue.js, HTML).
- Design backend API.
- Create RESTful API for Event feature(Laravel 5, AWS, S3).
2) Work on Photo editor , develop new feature, improve.
- OpenCV, C++, WPF, .NET, Image Processing.
- R&D.
Blades of Revenge (iOS, Android platforms):
- new game features (tournament, emoticons during gameplay), fix bugs.
- improve, maintenance of codebase.
- code review.
- integrate 3rd party libraries : FB, LINE SDK, IAP.
Prototyping VR game on Unity engine.
Prototyping VR games in UnrealEngine:
- Gameplay, AI.
- Blueprints, C++.
Geekwords puzzle game - (iOS, Android)
- mechanics, UI, fixing bugs.
- integrate Unity Analytics, Inn-App purchase.
- deliver build on Apple Store, Google app store.
Working on WarMach game, as the developer of coordinating the project.
- Introducing new programmers to the architecture and features of the project.
- Mentoring junior programmer.
- Work with artists, designers and programmers team.
- Development of client-side, new features, bugs fixing, debugging, optimisation.
- Support client communication with the server API.
- Integration 3rd party libraries to interact with Google Play Services, Facebook, Windows Live, Analytics.
- Development of native plug-ins for the Windows Store, Android, iOS platforms.
Development of Portal3D client side(iOS, Android, PC), based on Unity engine.
- New features, fix bugs & optimization.
- UI(uGUI, NGUI), Plugins.
Development business customer application (Android OS)
- New features, fix bugs and optimizations.
- Protocol buffers, Retrofit.
Working on a puzzle game development as programmer for Android OS (https://play.google.com/store/apps/details?id=ru.roscreative.leo3dspace).
- fixing bugs, testing.
- implement new feature.
- Java, Android Studio.
Develop cross platform mobile games ( iOS, Android, Facebook).Work closely with Artists,Graphic & Game designers to implement UI mechanic and animations.Closely work with other team programmers and implement game mechanics and features. Build *.IPA and send to TestFlight.
- UI specialist , tools .
- Implement 3rd party APIs (plugins) to interface with Unity : NGUI, HOTween.
- Graphics and optimizations with Unity for iOS/Android/Facebook.
- C#, Unity3d, Jenkins CI, TestFlight, Facebook API, GIT/Mercurial .
Experience : Cocos2D, Xcode, Agile
Участие в разработке 3-х проектов два из которых опубликованы в Apple Itunes Store и Google Play Market.
AgeOfFury 3D - http://ageoffury.com/
Doc&Dog - https://play.google.com/store/apps/details?id=ordinarygames.docAndDog&hl=en