Project manager with 4 years experience in mobile applications and games for iOS and Android. Launched a large social game platform in Snap of over 15M DAU, developed a new model for 3rd party studios. Launched a mobile start-up and outsourcing studio from the ground up.
Created games as a producer;
Acting as a liaison between development staff and the stakeholders;
Overseeing creative (art and design) and technical development (game programming) of the game;
Arranging for beta testing and focus groups, if applicable;
Developed and launched new types of games that showed outstanding performance, were loved by users and became the basis for sponsored Snappables.
Developed a unique pipeline developing 3D characters, clothes and models;
Created 3D production and coordinate work by deadlines.
Remotely collaborated with many companies to create 3D resources;
Launched a kickstarter campaign - “Expanses VR”;
Created a mobile game - Livebook3D.