Рейтинг лучших ИТ-работодателей России 2019 от Хабр Карьеры: читать на Хабре
Обо мне


Project manager with 4 years experience in mobile applications and games for iOS and Android. Launched a large social game platform in Snap of over 15M DAU, developed a new model for 3rd party studios. Launched a mobile start-up and outsourcing studio from the ground up.

Опыт работы
Snap Inc.
Project Lead, Snappables
Январь 2018 — По настоящее время (2 года и 2 месяца)
  • Schedule and pilot plan (3rd party include);
  • Leading the production function in driving project scheduling, resource allocation, prioritization, task tracking, and problem solving to achieve results;
  • Creating Snappables production and coordinate work across and between the Producers, Developers, Designers, 3D designers, VFX and GD;
  • Managing all aspects of Product Development for the games and the team;
  • Partner and facilitate communication with cross-team functional groups such as Lenses, Sponsored, Regional teams (LA/Odessa/Kyiv);
  • Creating and evolving a creative environment, solving personal problems, motivating developers, serving as a keeper of team health, set an example of positiveness and develop a culture of success;
  • Sponsored production;
  • Analyzing games and working with DS department, creating templates and toolkits for the rest of the team.
Game Producer, Snappables
Сентябрь 2017 — Январь 2018 (5 месяцев)
  • Created games as a producer;

  • Acting as a liaison between development staff and the stakeholders;

  • Overseeing creative (art and design) and technical development (game programming) of the game;

  • Arranging for beta testing and focus groups, if applicable;

  • Developed and launched new types of games that showed outstanding performance, were loved by users and became the basis for sponsored Snappables.

Looksery Inc.
Manager, Snapmoji
Январь 2016 — Февраль 2017 (1 год и 2 месяца)
  • Developed a unique pipeline developing 3D characters, clothes and models;

  • Created 3D production and coordinate work by deadlines.

Shuographics studio
Май 2015 — Январь 2016 (9 месяцев)
  • Remotely collaborated with many companies to create 3D resources;

  • Launched a kickstarter campaign - “Expanses VR”;

  • Created a mobile game - Livebook3D.

Высшее образование
Российская академия народного хозяйства и государственной службы при Президенте Российской Федерации
Факультет: Институт государственной службы и управления
Июнь 2010—Июль 2015 (5 лет и 1 месяц)
Менеджмент Организации